Will be filming the shots required for tracking in a few days. At the moment most of the 3d elements are modelled and mapped. The lighting for most of the scene is finished and everything has been set to 1:1 scale now. I have experimented with the use of fire and water within the scene, water worked well so far it just needs to have other elements reflecting off its surface. Fire was more of a problem, I ended up filming some fire, using its alpha channel and texturing its animation to some planes. Now i am trying to get the planes to face the camera at all times which i am currently looking up.
This is a still image of the 3D stuff with a little texturing:
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| Temple interior with pool and torches |
The exterior has been modelled and is currently bing tweaked and uvw mapped for camera matching and texturing. This is a work in progress shot so far:
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| Exterior of the builing currently in the late modelling and uvw mapping stage |
It is likely that the roof will be redone or omitted from the final version of the project. This will be determined later. The floor plane infront of the building will only be used for reference.
Another update will be on here in a week.
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